Assassin’s Creed Mirage Features Parkour from Assassin’s Creed Unity 

Assassin’s Creed Mirage has been directly compared to Assassin’s Creed Rogue and Assassin’s Creed Revelations. Apparently, Mirage will also take somewhere between 15-20 hours to finish. As informed by Ubisoft, the game will be pretty similar to the earlier titles from the series.  

Ubisoft revealed the parkour mechanics for Assassin’s Creed Mirage are based on the 2014 game, Assassin’s Creed Unity.  

Assassin’s Creed Unity

Ubisoft had earlier described Mirage as a return to its roots, so it is not surprising to see previous assets being reused. The game will also bring back Assassination Contracts, a beloved element that was missing from the recent AC Valhalla.  

Lead producer, Fabian Salomon, talked about some of the returning features from older AC games in the upcoming title.  

This is our absolute goal indeed, we are seriously trying to reach this level with Mirage, and since Baghdad is dense, as I mentioned, we want the players to enjoy their time in the city through parkour, which was and still is one of the important pillars on which we based the gameplay in Assassin’s Creed Mirage. 

Fabian Salomon
Assassin’s Creed Mirage

Assassin’s Creed Mirage follows a young, cunning thief by the name of Basim, who eventually goes on to become a Master Assassin with a troubled destiny. The game is set in 9th century Baghdad and is designed to pay tribute to the first Assassin’s Creed games.  

Assassin’s Creed Mirage is scheduled to release in 2023.  

Ubisoft Confirms Assassin’s Creed Mirage Won’t have Gambling or Loot Boxes

About Assassin’s Creed Mirage

Assassin’s Creed Mirage is an action-adventure game developed by Ubisoft Bordeaux and published by Ubisoft. The game is the thirteenth primary installment in the Assassin’s Creed series and the successor to 2020’s Assassin’s Creed Valhalla. While its historical timeframe precedes that of Valhalla, its modern-day framing story succeeds Valhalla’s own.

Set in 9th-century Baghdad during the Islamic Golden Age—in particular during the Anarchy at Samarra—the story follows Basim Ibn Ishaq (a character first introduced in Valhalla), a street thief who joins the Hidden Ones to fight for peace and liberty against the Order of the Ancients,[b] who desire peace through control. The main narrative focuses on Basim’s internal struggle between his duties as a Hidden One and his desire to uncover his mysterious past.

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